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Old 01-25-2008, 10:57 PM
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Time for a change?

is it just me that thinks its time blizz changed mace spec to daze, or gave silence/stun diminished returns to the point the target is immune?
all you see in arena/bg/world pvp now is silence or stun or some nub running round with a mace proccing stun every 5 seconds.

my 2 pence for this week anyway
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Old 01-26-2008, 12:01 AM
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Stuns and silences are both subject to DR and the target will become immune to both.

Edited for gude engrish.
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Old 01-26-2008, 07:05 AM
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Controlled stuns, Uncontrolled stuns (procs) and Kidney shot all have their own separate DR.

i.e. Cheap shot, mace proc, KS combo will all have full length stuns.

So they're on DR, just not shared.
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Old 01-26-2008, 07:49 AM
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Ok i have to ask but what the fuck is a proc??
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Old 01-26-2008, 07:54 AM
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a process, like 5% chance to stun, when you actually get that stun, its known as a proc
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Old 01-26-2008, 08:14 AM
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Not sure it means Process, no one is actually sure where the term 'proc' came from, other than it's likely from the programming term spec_proc. Could be process, could be procedure, could be proclivity.

Basically it's a chance on hit!
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Old 01-26-2008, 08:39 AM
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aye, procedure is what i meant

Same kind of thing though, i think i read it on wowwiki or somewhere
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Old 01-26-2008, 11:33 PM
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mebbe time they where shared then?
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Old 01-27-2008, 12:56 AM
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They were shared, Blizzard changed that since luck based procs would render you unable to use basic class abilities.
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Old 01-27-2008, 01:01 AM
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thought so

nice if they altered it back though, world pvp keep it same i guess, but bg pvp its a case of cheapshot, allies swarm bye bye chance, if they stacked it again least you could fight back or run, granted either way you'll probably die, but one hit is better than no hit at all, least you dont feel like its pvmeh
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Old 01-27-2008, 02:01 AM
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You're gonna die when faced with a zerg no matter what.

You SHOULD die when faced with a zerg no matter what anyway.
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Old 01-27-2008, 02:23 AM
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lol

obviously, but why should you die for no action?
i'm not arguing in a zerg your gonna die, or whatever, all i'm saying is that a character should be diminished on stuns/silences per hit, its retarded to leave it open, hence why every arena/bg is full of silence/stun/mace weilding nubs who if the option was on diminish wouldnt know what to do

you'd be amazed how many casters/pallies i've counterspelled(without 4 sec silence btw) stood there and didnt know wtf to do.

end of the day all i'm saying is we have counters for prettymuch everything except silence, and stun. and now prettymuch every class has one or the other or both
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Old 01-27-2008, 02:35 AM
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But you're forgetting that they already are on DR, just not to the point that controlled abilities become utterly useless, 3 mace spec procs and you're immune for the next 15s.

Comically you have counters for both silence and stun as a Mage. :x
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Old 01-27-2008, 02:51 AM
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15 sec blink, or ice block hmm
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Old 01-27-2008, 02:52 AM
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o and btw i was 1 on 1 with a mace specced warrior, and he stunned me throughtout i didnt even get chance to cast after blink, stun-blink-intercept-stun :/
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Old 01-27-2008, 02:53 AM
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Never.

Ever.

Ever.

Ever.

Ever.

Ever.

Ever.

Ever.

Ever.

Blink before intercept.
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Old 01-27-2008, 03:00 AM
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Quote:
Originally Posted by st0nedpenguin
Never.

Ever.

Ever.

Ever.

Ever.

Ever.

Ever.

Ever.

Ever.

Blink before intercept.
normally i dont, but it was close conditions :s
just exited a tower ;s
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Old 01-27-2008, 03:04 AM
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Warriors can still puree you with luck, just remember how different the fight goes if you're the lucky one.

Frostbite proc anyone?
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Old 01-27-2008, 03:19 AM
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Quote:
Originally Posted by st0nedpenguin
Warriors can still puree you with luck, just remember how different the fight goes if you're the lucky one.

Frostbite proc anyone?
just got fixed witht he last patch am enjoying it immensly

prior to the last patch it used to proc and break simultaneously

but i dont rely on that anyway, i watch range if they get close i pop nova
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Old 01-27-2008, 03:27 AM
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so question is, would you object or accept a diminshed return on 1 character being stunned/silenced 5% each proc, to a max of 3 ticks then immune for 15 seconds?
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