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| Mythic Puts Warhammer Online Beta On Ice link http://kotaku.com/gaming/warhammered...ice-308953.php Reception for the Warhammer Online beta has been nothing short of a success. That's why Mythic and EA are shutting it down for two months. Wait. What? According to a post on the Warhammer Online: Age of Reckoning Herald from community elf James Nichols, the beta will return to alpha until December, giving Mythic an opportunity to add content, address issues and, in general, polish the thing up while being unmolested by beta testers. Does this mean Warhammer Online is in a bad spot? Not at all, says WOAR developer Mark Jacobs on the F13 forums. He addresses player concerns that Mythic are in panic mode, either retrofitting the game for a more World of Warcraft-like experience or dealing with publisher EA meddling in the team's business. Going offline for a couple months is a good thing, he stresses, not reason for seeking the nearest ledge. The beta is shutting down today, but promises to return in December even beta-ier. |
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| I can't see how there's any reason whatsoever to pull it unless there's something wrong. Lie moar!
__________________ http://lern2play.mine.nu/ ! |
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| Lemme say, warhammer lhas no PvE, only pvp and to get per example new armor and weapons, its like a 10 min spammage of mobs that drops them, ah, and no crafting. FUCKING SUCKS. /slashwrists.
__________________ ![]() Check it out! Independently targeting particle beam phalanx. Vwap! Fry half a city with this puppy. We got tactical smart missiles, phase-plasma pulse rifles, RPGs, we got sonic electronic ball breakers! We got nukes, we got knives, sharp sticks... |
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| I think if it showed lots of promise it'd be seeing incremental updates throughout an ongoing beta rather than being shut down between builds.
__________________ http://lern2play.mine.nu/ ! |
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I agree. My guess? The whole game will be changed to make PvP entirely optional, so the game can be played without any at all if the player chooses. Its a necessity for modern MMO's to appeal to the widest audience, alienating the PvE crowd by having PvP as an integrated part of every players experience is a mistake. Its the only thing I can think of that would necessitate a complete rebuild of the game. |
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