Go Back   Lern2Play > MMORPG Games > MMORPG General

MMORPG General Discuss MMO games that do not have their own forum here. MMO news will be posted here as well.

Reply
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 11-06-2007, 10:50 AM
+1
 
Join Date: Mar 2006
Location: Sweden
Posts: 117
Rep Power: 34
Dadro will become famous soon enough
Was reading Clan of Conan #11

and i found this.

Skills

All characters have a set of basic skills applied to their characters. These include, but are not limited to perception, bandaging, renew mana, casting concentration, hiding, climbing and taunt. Whenever you gain a new level you get a small amount of points that you can distribute freely between these different skills. They do not increase through use.

Below are some of the skills available in Age of Conan.
  • Perception: How well you observe the environment around you, for instance noticing hidden enemies or possibly even traps.
  • Bandaging: Allows you to quickly heal when you’re not in combat.
  • Renew mana: Similar to bandaging, but this affects your mana pool.
  • Casting concentration: Determines how prone you are to having your spell cancelled when casting. For instance, being attacked causes distraction.
  • Hiding: In the world of Hyboria everybody can hide a little, making you difficult to spot. Not everyone is equally as good at it, though!
  • Climbing: Determines the difficulty of objects you can climb.
  • Taunt: The higher your skill is in taunting, the greater chance you have in increasing the hate value of your attack. Perfect for tank characters.
Some skills are based on so-called clickable abilities, meaning they must be activated by clicking on an icon on your hotbar. This includes, for instance, the perception skill. This skill will always work in the background and notify you about certain things such as hidden enemies. But if you get a message saying you’re detecting something, you have to use the clickable ability to try and reveal the hidden enemies. Others are passive skills, such as the taunt skill or the casting concentration skill.

You will notice that you do not improve weapon skills. Your class determines what weapons you can use, and you do not have to improve any skills to hit any harder.

“While skills are less character-altering than feats, they are still an important part of character development,” says game designer Andre Griffin. “For example most spell-using classes will want to invest heavily in the Casting concentration skill to avoid interruptions as much as possible, while player-versus-player players will want to invest in the Perception skill so you are less likely to be ambushed.”



This means that me as say a caster could give a go for some mad skills on Taunt :P That should make the dungeons/raids a bit more interesting



Source:

http://community.ageofconan.com/wsp/...T&func_id=2002

Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mechwarrior: Vengeance + Clan packs Shuno Games General 2 04-02-2008 12:58 PM
i was reading ANEL SPAM 12 11-13-2007 08:45 AM
if it said Reading.. selm Funny Links 21 08-01-2007 06:09 PM
actually reading the quest details? stef World of Warcraft 35 02-21-2007 12:03 AM
DVD reading problem Dínchamion Tech 11 03-30-2006 09:19 AM


All times are GMT -4. The time now is 07:54 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26