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Old 02-20-2006, 04:11 PM
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Euro Forces Delayed Again.



Euro Forces is being delayed again due to the need to release patch 1.21 due to the colossul fuck up that was 1.2

<3 ea/dice?
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Old 02-21-2006, 03:10 AM
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52,000 simultaneous players recently...... thats a lot of whorage
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Old 02-21-2006, 04:25 AM
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Whats the problem with 1.2? Best patch theyve brought out yet.. please dont tell me theyve succomb to the whinging bastard pilot/bunnynoobs.

Please.
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Old 02-21-2006, 04:29 AM
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they need to make it so they lock onto jets better, but keep helis a little less prone to those AA...I swear you can fire a missile then 5mins later it hits a passing heli


ok ok I exaggerate!
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Old 02-21-2006, 04:32 AM
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All they need to do imo, is just up the Heli Hitpoints.

Planes are spot on atm, all the Good Pilots have just adapted, and overcome - and are back to bombing my ass.

With the exception that I bring them down every 1/2 bombing runs.

P you xfire working, we need to play more... we aint 'pwnd' for ages.
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Old 02-21-2006, 04:34 AM
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yeh its working..I never see you on iiiit! ill play tonight, too much wow makes P hooked like a crack addict.

I do agree jets have adjusted, fair play to pilots who can fly under the conditions.
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Old 02-21-2006, 04:39 AM
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Mine was playing up to be fair.. but its working now. I shall come on tonight...
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Old 02-21-2006, 05:27 AM
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1 Many weapons dont make a sound/animation when others fire them, This is a big deal as you have no way of knowing what direction you are being shot from.

2 Quite often when putting the shock pads away un-charged, you get them out to use them again and they do nothing, you keep pressing to revive somebody and nothing happens.

3 Nade launcher nades don’t bounce for me, some people say it works for them, others say it doesn’t. All I know is I can shoot my feet and kill myself instantly.

4 Nade launcher nades and rocket launcher rockets now often disappear after being fired without an explosion.

5 Packet Loss/Lag Bug. 1.2 seemed to of caused lots of short moments where there is major lag where information is not being sent properly from the player to the server.

This includes: Sniper rifle zooming in, few moments later the person unzooms automaticly due to lag, because the server wasn't aware the person zoomed in, in the first place. AT Rocket firing and going through an armored vehicle, then a few moments later the rocket is not fired, because the server was never aware the person shot. This also includes a hand grenade problem, someone trys to throw a hand grenade, but through lag it doesn't happen, the user trys again to throw, then two grenades are thrown.

6 Sometimes I spawn and im sunk into the ground or unable to move, jumping usually fixes this.

7 Some people have claimed to have invisible buildings and trees, I have not had this one however.

8 In BFHQ my rank is "rankname", my next rank is "private" and my progress to next rank is 100% despite being in fact 60%.

9 Hit indicator often doesn’t display for sniper rifles and some other weapons.

10 AA Bug, Hard to explain.
Video: http://media.putfile.com/zataraa

11 Massive amounts of graphics lag for very high performance pc users.

12 Map filter no longer works on server browser.
Video: http://media.putfile.com/map-name-filter-bug

13 Firing a TOW mounted on a Humvee in Special Forces results in the whole server crashing. Video Note: Sorry to the comcast server provider, for crashing two of your servers (forgot to film the first time).
Video: http://media.putfile.com/Tow-crash

14 Strange number appears on radar / floor sometimes. (UAV radius in meters?).

15 Mystery death - You die without hearing a shot, seeing a hit indicator, or reading how/whom on the console. A simple "player is no more".

16 Name bug where a player's name only shows up after they have been killed.

17 F2000 sometimes depletes the entire clip in a single shot, which if they kill an enemy you don't get the points from the kill.'

18 Blackhawk flares glitch
Video: http://media.putfile.com/Battlefield-2-12-Blackhawk-bug

19 Medic defilibrator glitch, it recharges while not in use - even if it is not being used for a fraction of a second.
Video: http://media.putfile.com/Medic-bug-12

20 Join Game bug, when a round is over, and a new round commences, clicking the 'Join Game' does not get rid of the round score screen. Video Note: Believe me, I was clicking the 'Join Game' like there was NO tomorrow!
Video: http://media.putfile.com/join-game-bug

21 Squad bug, more than 6 people are in a squad. Pic Note: Look on the left, squad entitled 'QC'.
Picture: http://x7.putfile.com/2/4522330281.png

22 Texture problems, lots of texture errors have been created in 1.2, more specifically on sandbag textures.
Picture: http://x4.putfile.com/2/4915233341.jpg, http://x4.putfile.com/2/4915241656.jpg, http://x4.putfile.com/2/4915233341.jpg

Minor Errors:

1 Ribbons can no longer be highlighted/viewed through clicking in the ribbons section in BFHQ, Special Forces awards can only be viewed while the Special Forces mod is activated.

2 Under community menu Special Forces version number is '1.12', however BF2 is labelled 1.2.

3 Incorrect version number in BFHQ.
Video: http://media.putfile.com/version-number-bug

Existing Bugs Still Not Fixed:

1 Red/Blue name tag bug still exists and is now worse then ever.
Video: http://media.putfile.com/redname-bug

2 Half the time it is impossible to run in special forces.

3 Veteran tactical support badge and special forces medals still cant be achieved.

4 Map bug on zatar and dalian plant still exists despite EA claims it was fixed.

5 Unable to make squads / become commander sometimes.

6 Sometimes you join a server and your a private with no unlocks.

7 It is still possible to enter buildings not designed for entering in order to shoot people without being seen.

8 Multiple pack toss - when playing support kit, I'll toss TWO ammo bags with ONE click.

9 Sometimes vehicles go invisible when looking directly at them.

10 When healing or resupplying the 'zipping' sound from a heal or a metal 'ching' from a resupply continuously loops until one is resupplyed or healed again.

11 When you are in a vehicle repairing something, the repair bar comes up, but it's always 100%, you can't see how much you have repaired at all.

12 In some instances, if someone shoots their gun, the shooting sound continues until the person is dead, or shoots again. This happens most frequently to the AKS 74U, however it has been witnessed on other weapons.

13 Shooting a sniper rile, the cocking animation is not played majority of the time, the odd time the whole reload animation doesn't work.

---------------------------------------------------------

Well the AA is buggy as fuck and overpowered against helicopters.

The PKM and L86 are overpowered now to be honest.

Claymores are now retarded. Claymore spamming is rife.

Grenade throwing is too long now.

C4 drops at your feet instead of having any distance.

Throwing bags is shite now, hard to be as versatile as before.

Noob tubes have had an inconsistent nerf. Some people they explode at the feet and have a large range others its as it should be.

The sprint bug is still there, you cant sprint with full stamina until you prone and dont move then get back up.

They fucked helicopters in the arse basically.

They overnerfed the mp7. After playing with it its shite.

Numerous maps are very unbalanced now due to certain nerfs.

The shitty server browser hasnt changed at all for me not just the filter. Only thing is the ability to paste.

The red tag bug is actually worse now despite their claims to fixing it. I experienced it once before, in the week since 1.2 is out i have got it 2 or 3 times.

Air to air is frightfully overpowered now there is no skill involved in dogfighting now. You get a lock dead plane dont even need guns, helicopters are a death trap on air power maps now as well due to that.

This is the shabbiest patch ever I have ever seen in my life tbh.
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Old 02-21-2006, 05:34 AM
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its bad..but SOE has done worse
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Old 02-21-2006, 05:46 AM
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I guess you play far more than me Chow, I think the patch is brilliant, not had one of those problems with it, not one single one.

Only one I agree with is the AA overpowered against Helis, except I think the AA is bang on - its the Helis hitpoints that are weak.

Last edited by Gil; 02-21-2006 at 05:50 AM.
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Old 02-21-2006, 05:51 AM
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i have had the medic defib bug, bloody annoying
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Old 02-21-2006, 06:38 AM
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Ya well i dont experience all of those bugs thankfully . And im am awfully addicted unfortunately . I get the sound bug constantly I rarely even know armour is around until im dead .

But the AA is too hard to avoid. If theres one sam firing at you, you have a chance, if theres two your dead no two ways about it. People have no fear of helicopters anymore, tanks are laughing as are infantry.

I was flying on Iron Gator yesterday, the Tunguska will lock onto me even when im on the essex runway repairing behind the tower. How do you get a lock through a structure ? :| Granted i didnt get shot down once by it. It hit with the first rocket a lot despite my flares. The only way to avoid it is to dive to the sea with the flares . The worst thing about it is it will do a 180. I spent most of my time killing the Hind, when the Tunguska locked on me i just dropped flares and stayed where i was firing on the Hind, I knew the missiles would pass me and come back for the Hind leaving an easy kill for me. If you drop flares the missiles should follow the flares.
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Old 02-21-2006, 06:40 AM
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Quote:
Originally Posted by pboy
i have had the medic defib bug, bloody annoying
I havent had that thank god . Although i cant be arsed resing anyone at the moment, enjoying the L86 too much, its a serious novelty. The gun is lethal now.
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Old 02-21-2006, 06:47 AM
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i noticed a few of those bugs, no.1,2,4 most very annoying when the paddles dont work and i got my team members shouting comon stef your right on top of me

for no.20 i just push esc instead of joni game and it takes u in.

the silent shots is an killer( may be a pun ) when u dont know someone is shooting at u
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Old 02-21-2006, 07:41 AM
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i love doing the zetar wetlands aa bug :d
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