lol
obviously, but why should you die for no action?
i'm not arguing in a zerg your gonna die, or whatever, all i'm saying is that a character should be diminished on stuns/silences per hit, its retarded to leave it open, hence why every arena/bg is full of silence/stun/mace weilding nubs who if the option was on diminish wouldnt know what to do
you'd be amazed how many casters/pallies i've counterspelled(without 4 sec silence btw) stood there and didnt know wtf to do.
end of the day all i'm saying is we have counters for prettymuch everything except silence, and stun. and now prettymuch every class has one or the other or both